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Author Topic: Peggy 5424 pooklet's naturals  (Read 5996 times)
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Django
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« on: December 02, 2011, 02:06:36 PM »

Hi guys

Big ask....would anyone be willing to pooklet this hair in naturals for me please? I don't mind which version, I'm easy!


The mesh is at the booty http://paysites.mustbedestroyed.org/booty/ts2/peggy/femalehair/hairmesh05424/

I've been searching for it on and off for about a month now on LJ, MTS and just by google searches and I haven't managed to track anything down. Someone else on GOS requested it a few years back too, but it seems nothing ever came of it.

I would be super grateful if someone would do this  Smiley

Thank you!
« Last Edit: November 18, 2015, 12:30:34 PM by shastakiss » Logged
Fainiel
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« Reply #1 on: December 02, 2011, 05:18:26 PM »

I can! I will probably get chance to do it over the weekend sometime Smiley
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Django
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« Reply #2 on: December 03, 2011, 05:08:22 AM »

So many thank yous Fainiel! And thanks for picking it up so quickly, I didn't expect a reply so soon  Cheesy
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Fainiel
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« Reply #3 on: December 03, 2011, 12:05:36 PM »

I am beginning to understand why you didn't find this already done, it is because the mapping is insane even by Peggy's usual standards!
The front starts off pretty well:

little bit wonky at the side...

definitely wonky at the back...

and here, she has mapped a piece of hair to take it's textures from two opposite ends of the texture file. Result: it won't line up no matter what you do with it.


I despair, I really do. If you don't mind that (like I said, it looks fine from the front) I can carry on and do all the other colours, otherwise I will just give it up as a bad job.
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ZeroDark
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« Reply #4 on: December 03, 2011, 12:44:03 PM »

Woah. That's some weird, weird mapping. I swear she tries to think up ways to thwart us Wink
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Fainiel
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« Reply #5 on: December 03, 2011, 12:45:01 PM »

Woah. That's some weird, weird mapping. I swear she tries to think up ways to thwart us Wink

I can just picture her, sat there cackling at the computer screen as she maps all the hairs. Evil cow that she is!
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miros
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« Reply #6 on: December 03, 2011, 01:08:12 PM »

Yowsa!  Any chance of getting someone to fix the UVMap before  you retexture?
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Fainiel
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« Reply #7 on: December 03, 2011, 01:10:16 PM »

Yes, if anyone is reading this that can fix UV maps, please please please consider it! I would do it myself but I don't have a clue.
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Django
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« Reply #8 on: December 04, 2011, 04:50:00 AM »

I don't mind the wonk and the weird mapping too much, I just won't look at that bit too closely   Grin
Again, thank you for taking this on - especially as it's a pain in the ass to do!
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Fainiel
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« Reply #9 on: December 04, 2011, 08:39:58 AM »

Well, if you're sure. What colour do you want for elders?
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Django
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« Reply #10 on: December 04, 2011, 04:23:11 PM »

Mailbomb would be good, thanks.
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miros
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« Reply #11 on: December 06, 2011, 07:40:05 PM »

Dumb question, what if you painted on a barrette just above the funky side piece?
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Fainiel
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« Reply #12 on: December 07, 2011, 04:20:23 AM »

Dumb question, what if you painted on a barrette just above the funky side piece?

The line between the two textures exists in the mesh so it would still show up. It really needs scrapping and starting over from scratch this mesh!

Anyway, I have done the retextures and now they just need binning and zipping; they will be up later today!

Done!

The weird bit is still visible, but it's not quite as visible on the darker colours.

Download Here!
« Last Edit: December 07, 2011, 10:37:13 AM by Fainiel » Logged

Django
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« Reply #13 on: December 07, 2011, 03:46:26 PM »

Aww Fainiel, you're the best!
Thank you so much for doing this, especially since the mesh was such a fail on Peggy's part. Gonna boot my game up now and check this bad boy out  Heart burp
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